"No Players Online sees me, booting up old games, looking for that sweet nostalgia kick, and suggests that maybe I let dead things stay buried."
"It’s in a sense a playable essay about the feelings that abandoned game servers and projects can still prompt in us."
"There’s something inherently spooky about wandering about alone in a long forgotten virtual game world."
This game feels like a Call of duty capture the flag horror game.
GreedFall:
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